Unfortunately I left Egosoft in Mai 2002 because of family related issues. Intro XTension 2001, Intro X-Beyond the Frontier 1999 And watch the Terran economy closely if you can – they do some things different from what you’d expect… even after hours and hours of playing X3: Terran Conflict, you can still find something new, and that’s what makes the X-series so unique. See the freighters build up and maintain their own supply chains, visible to you in one place, invisible in others. See their fighters patrol the area, respond to enemy threats over several sectors and punish illegal activity more than you would probably like. Be aware that members of the other races are profiting from new commands just as much as you do: The Military Outposts, big security installations with their own sector defence fleets, have full control over security in their systems. However, new ship commands were not the only thing I took a close look at: I also made sure that the Flight Wings are not just a group of ships flying around together and doing the same thing, but work together as a unit that roams the universe to take out enemies. Or you just take a ship, install the new Resupply Command Software, and let the AI work out the rest. You can now have every single one of your missile forges deliver their products to your personal equipment dock automatically, and use that dock to supply your whole fleet with cheap missiles. To simplify the process, we created new resupply options and trade commands. In X3: Terran Conflict, missiles are more important than ever before – but to fire them, you first need to buy or produce them. If you command your missile frigate to fire a deadly array of missiles on your target, it will now use every single missile tube to bring death and destruction over your enemy, and at the same time show you the most beautiful fireworks in the known universe. With all the new ship types, some of them with very special functionality, we needed scripts telling them what to do. Regular visitors to the Egosoft Scripts and Modding forum will know me as a heart and soul scripter, always keen on extending the game’s possibilities with the powers of the game-internal script editor – and that’s what I’ve been doing ever since I started working on X3: Terran Conflict. In the egosoft forum and the DevChat, you might know me under the nickname SymTec ltd. I’m Simon Schütz, and I’m also part of the X3TC developer team.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |